Convert DAE to FBX Online
Convert COLLADA Digital Asset Exchange (DAE) files to Autodesk FBX (Filmbox), entirely in your browser. No upload, no sign-up. Your files never leave your device.
Drop your DAE file here
or click to browse from your computer (up to 100 MB)
Decorative gold chalice with ruby and emerald gems — multi-material COLLADA model for format conversion testing.
FBX is the primary interchange format for Unity and Unreal Engine, making it the practical choice for game development pipelines.
FBX can bundle texture data inside the file, eliminating the external file references that COLLADA typically relies on.
FBX integrates directly with Maya, 3ds Max, and MotionBuilder, providing a smoother workflow than COLLADA in Autodesk pipelines.
Also convert from DAE
Other ways to get FBX
How to Convert DAE to FBX
Move your COLLADA assets into the industry standard FBX pipeline.
Upload DAE
Drag and drop or select your .dae file. COLLADA stores scene data including meshes, materials, and animations in XML format.
Processing
Conversion runs entirely in your browser. Geometry, materials, and scene data are extracted from the COLLADA XML and mapped to the FBX format. Your data never leaves your device.
Download FBX
Get your FBX file ready for import into Unity, Unreal Engine, Maya, 3ds Max, or any FBX-compatible production tool.
Why convert COLLADA to FBX?
COLLADA was designed as a vendor-neutral interchange format, and it supports a wide range of scene data including meshes, materials, animations, physics, and effects. However, game engines and production tools often struggle with COLLADA's varied specification implementations, leading to inconsistent import results. Features that export correctly from one tool may not import properly in another.
FBX has become the standard interchange format for game development and film production. It supports polygon meshes, PBR materials, skeletal rigs with skinning weights, blend shapes, multiple UV channels, and embedded textures. Unity and Unreal Engine both provide mature FBX import pipelines with reliable results. Converting COLLADA to FBX moves assets into the most widely used production interchange format.
Key advantages of FBX over COLLADA
FBX is the primary import format for Unity and Unreal Engine.
FBX can bundle textures inside the file for reliable delivery.
FBX import is well-tested across major production tools.
FBX handles bone rigs and skinning weights reliably across tools.
FBX supports morph targets for facial animation and deformation.
FBX supports several UV sets per mesh for lightmaps and detail.