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Polyforge

Free · Browser-side · No sign-up

Convert 3DS to USDZ Online

Convert Autodesk 3D Studio (3DS) files to Universal Scene Description (USDZ), entirely in your browser. No upload, no sign-up. Your files never leave your device.

No sign-up required 100% client-side Up to 100 MB
3DSUSDZ

Drop your 3DS file here

or click to browse from your computer (up to 100 MB)

Gemstone 3D model preview
Try with a sample modelGemstoneGemstone by Polyforge · CC0 1.0 Universal

Brilliant-cut sapphire in a gold prong setting — multi-material 3DS model with faceted geometry.

$ apple ar integration

USDZ is Apple's format for AR Quick Look on iOS, iPadOS, and visionOS. Converting 3DS to USDZ enables augmented reality experiences from legacy models.

$ modern material system

USDZ uses Pixar's USD PBR material model, a significant upgrade from the basic Phong shading found in 3DS files.

$ single archive file

USDZ packages geometry, materials, and textures into one uncompressed ZIP archive with no external dependencies.

── 3DS → USDZ ──

How to Convert 3DS to USDZ

Bring legacy 3DS models into Apple's AR and spatial computing ecosystem.

01

Upload 3DS

Drag and drop or select your .3ds file. 3DS is a single-file binary format from Autodesk's early 3D Studio software.

02

Processing

Conversion runs entirely in your browser. Geometry and materials are extracted from the 3DS binary, upgraded to PBR, and packaged as a USDZ archive. Your data never leaves your device.

03

Download USDZ

Get your USDZ file ready for AR Quick Look on iPhone and iPad, or use it in visionOS apps for Apple Vision Pro.

$ why_convert

Why convert 3DS to USDZ?

3DS files were created for desktop rendering in Autodesk's 3D Studio during the early 1990s. The format predates mobile devices, augmented reality, and spatial computing entirely. Its binary structure and technical limitations (65,536 vertex cap, single UV channel, 8.3 character filenames) make it incompatible with modern AR platforms.

USDZ is a zero-compression ZIP archive containing USD (Universal Scene Description) data developed by Pixar and adopted by Apple. It is the required format for AR Quick Look on iOS and iPadOS, and the primary 3D asset format for visionOS on Apple Vision Pro. USDZ supports PBR materials, skeletal animations, and physically based lighting. Converting 3DS to USDZ brings legacy models into Apple's AR and spatial computing ecosystem.

Key advantages of USDZ over 3DS

AR Quick Look

USDZ works directly in Safari and Messages for instant AR preview on iOS.

visionOS support

USDZ is the primary format for Apple Vision Pro applications.

PBR materials

USDZ uses physically based rendering for realistic AR placement.

Single file archive

USDZ packages all assets with no external file dependencies.

Pixar USD foundation

USDZ builds on Pixar's Universal Scene Description technology.